databuild/databuild/build_state/partition_transitions.rs
Stuart Axelbrooke f531730a6b
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2025-11-25 23:31:46 +08:00

345 lines
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Rust

//! Partition state transition logic
//!
//! Methods for transitioning partitions between states (Building, Live, Failed,
//! UpstreamBuilding, UpForRetry, UpstreamFailed) and managing downstream dependencies.
use crate::PartitionRef;
use crate::partition_state::{
BuildingPartitionRef, BuildingState, FailedPartitionRef, LivePartitionRef, Partition,
PartitionWithState,
};
use crate::util::current_timestamp;
use uuid::Uuid;
use super::BuildState;
impl BuildState {
/// Create a new partition in Building state and update indexes
pub(crate) fn create_partition_building(
&mut self,
job_run_id: &str,
partition_ref: PartitionRef,
) -> Uuid {
let partition =
PartitionWithState::<BuildingState>::new(job_run_id.to_string(), partition_ref.clone());
let uuid = partition.uuid;
// Update indexes
self.partitions_by_uuid
.insert(uuid, Partition::Building(partition));
self.canonical_partitions
.insert(partition_ref.r#ref.clone(), uuid);
tracing::info!(
partition = %partition_ref.r#ref,
uuid = %uuid,
job_run_id = %job_run_id,
"Partition: Created in Building state"
);
uuid
}
/// Create partitions in Building state
/// Used when a job run starts building partitions.
/// Note: Partitions no longer have a Missing state - they start directly as Building.
pub(crate) fn transition_partitions_to_building(
&mut self,
partition_refs: &[BuildingPartitionRef],
job_run_id: &str,
) {
for building_ref in partition_refs {
if let Some(partition) = self.get_canonical_partition(&building_ref.0.r#ref).cloned() {
// Partition already exists - this is an error unless we're retrying from UpForRetry
match partition {
Partition::UpForRetry(_) => {
// Valid: UpForRetry -> Building (retry after deps satisfied)
// Old partition stays in partitions_by_uuid as historical record
// Create new Building partition with fresh UUID
let uuid =
self.create_partition_building(job_run_id, building_ref.0.clone());
tracing::info!(
partition = %building_ref.0.r#ref,
job_run_id = %job_run_id,
uuid = %uuid,
"Partition: UpForRetry → Building (retry)"
);
}
_ => {
panic!(
"BUG: Invalid state - partition {} cannot start building from state {:?}",
building_ref.0.r#ref, partition
)
}
}
} else {
// Partition doesn't exist yet - create directly in Building state
let uuid = self.create_partition_building(job_run_id, building_ref.0.clone());
tracing::info!(
partition = %building_ref.0.r#ref,
job_run_id = %job_run_id,
uuid = %uuid,
"Partition: (new) → Building"
);
}
}
}
/// Transition partitions from Building to Live state
/// Used when a job run successfully completes
pub(crate) fn transition_partitions_to_live(
&mut self,
partition_refs: &[LivePartitionRef],
job_run_id: &str,
timestamp: u64,
) {
for pref in partition_refs {
let partition = self
.take_canonical_partition(&pref.0.r#ref)
.expect(&format!(
"BUG: Partition {} must exist and be in Building state before completion",
pref.0.r#ref
));
// ONLY valid transition: Building -> Live
let transitioned = match partition {
Partition::Building(building) => {
tracing::info!(
partition = %pref.0.r#ref,
job_run_id = %job_run_id,
"Partition: Building → Live"
);
Partition::Live(building.complete(timestamp))
}
// All other states are invalid
_ => {
panic!(
"BUG: Invalid state - partition {} must be Building to transition to Live, found {:?}",
pref.0.r#ref, partition
)
}
};
self.update_partition(transitioned);
}
}
/// Transition partitions from Building to Failed state
/// Used when a job run fails
pub(crate) fn transition_partitions_to_failed(
&mut self,
partition_refs: &[FailedPartitionRef],
job_run_id: &str,
timestamp: u64,
) {
for pref in partition_refs {
let partition = self
.take_canonical_partition(&pref.0.r#ref)
.expect(&format!(
"BUG: Partition {} must exist and be in Building state before failure",
pref.0.r#ref
));
// ONLY valid transition: Building -> Failed
let transitioned = match partition {
Partition::Building(building) => {
tracing::info!(
partition = %pref.0.r#ref,
job_run_id = %job_run_id,
"Partition: Building → Failed"
);
Partition::Failed(building.fail(timestamp))
}
// All other states are invalid
_ => {
panic!(
"BUG: Invalid state - partition {} must be Building to transition to Failed, found {:?}",
pref.0.r#ref, partition
)
}
};
self.update_partition(transitioned);
}
}
/// Transition partitions from Building to UpstreamBuilding state
/// Used when a job run encounters missing dependencies and cannot proceed.
/// The partition waits for its upstream deps to be built before becoming UpForRetry.
pub(crate) fn transition_partitions_to_upstream_building(
&mut self,
partition_refs: &[BuildingPartitionRef],
missing_deps: Vec<PartitionRef>,
) {
for building_ref in partition_refs {
let partition = self
.take_canonical_partition(&building_ref.0.r#ref)
.expect(&format!(
"BUG: Partition {} must exist and be in Building state during dep_miss",
building_ref.0.r#ref
));
// Only valid transition: Building -> UpstreamBuilding
let transitioned = match partition {
Partition::Building(building) => {
let partition_uuid = building.uuid;
tracing::info!(
partition = %building_ref.0.r#ref,
uuid = %partition_uuid,
missing_deps = ?missing_deps.iter().map(|p| &p.r#ref).collect::<Vec<_>>(),
"Partition: Building → UpstreamBuilding (dep miss)"
);
// Update downstream_waiting index: for each missing dep, record that this partition is waiting
for missing_dep in &missing_deps {
self.downstream_waiting
.entry(missing_dep.r#ref.clone())
.or_default()
.push(partition_uuid);
}
Partition::UpstreamBuilding(building.dep_miss(missing_deps.clone()))
}
// All other states are invalid
_ => {
panic!(
"BUG: Invalid state - partition {} must be Building during dep_miss, found {:?}",
building_ref.0.r#ref, partition
)
}
};
self.update_partition(transitioned);
}
}
/// Transition partitions from UpstreamBuilding to UpForRetry when their upstream deps become Live.
/// This should be called when partitions become Live to check if any downstream partitions can now retry.
/// Uses the `downstream_waiting` index for O(1) lookup of affected partitions.
pub(crate) fn unblock_downstream_partitions(
&mut self,
newly_live_partition_refs: &[LivePartitionRef],
) {
// Collect UUIDs of partitions that might be unblocked using the inverted index
let mut uuids_to_check: Vec<Uuid> = Vec::new();
for live_ref in newly_live_partition_refs {
if let Some(waiting_uuids) = self.downstream_waiting.get(&live_ref.0.r#ref) {
uuids_to_check.extend(waiting_uuids.iter().cloned());
}
}
// Deduplicate UUIDs (a partition might be waiting for multiple deps that all became live)
uuids_to_check.sort();
uuids_to_check.dedup();
for uuid in uuids_to_check {
// Get partition by UUID - it might have been transitioned already or no longer exist
let Some(partition) = self.partitions_by_uuid.get(&uuid).cloned() else {
continue;
};
let partition_ref = partition.partition_ref().r#ref.clone();
// Only process UpstreamBuilding partitions
if let Partition::UpstreamBuilding(mut upstream_building) = partition {
// Remove satisfied deps from missing_deps
for live_ref in newly_live_partition_refs {
upstream_building
.state
.missing_deps
.retain(|d| d.r#ref != live_ref.0.r#ref);
// Also remove from downstream_waiting index
if let Some(waiting) = self.downstream_waiting.get_mut(&live_ref.0.r#ref) {
waiting.retain(|u| *u != uuid);
}
}
let transitioned = if upstream_building.state.missing_deps.is_empty() {
// All deps satisfied, transition to UpForRetry
tracing::info!(
partition = %partition_ref,
uuid = %uuid,
"Partition: UpstreamBuilding → UpForRetry (all upstreams satisfied)"
);
Partition::UpForRetry(upstream_building.upstreams_satisfied())
} else {
// Still waiting for more deps
tracing::debug!(
partition = %partition_ref,
uuid = %uuid,
remaining_deps = ?upstream_building.state.missing_deps.iter().map(|d| &d.r#ref).collect::<Vec<_>>(),
"Partition remains in UpstreamBuilding (still waiting for deps)"
);
Partition::UpstreamBuilding(upstream_building)
};
self.update_partition(transitioned);
}
}
}
/// Cascade failures to downstream partitions when their upstream dependencies fail.
/// Transitions UpstreamBuilding → UpstreamFailed for partitions waiting on failed upstreams.
/// Uses the `downstream_waiting` index for O(1) lookup of affected partitions.
pub(crate) fn cascade_failures_to_downstream_partitions(
&mut self,
failed_partition_refs: &[FailedPartitionRef],
) {
// Collect UUIDs of partitions that are waiting for the failed partitions
let mut uuids_to_fail: Vec<Uuid> = Vec::new();
for failed_ref in failed_partition_refs {
if let Some(waiting_uuids) = self.downstream_waiting.get(&failed_ref.0.r#ref) {
uuids_to_fail.extend(waiting_uuids.iter().cloned());
}
}
// Deduplicate UUIDs
uuids_to_fail.sort();
uuids_to_fail.dedup();
for uuid in uuids_to_fail {
// Get partition by UUID
let Some(partition) = self.partitions_by_uuid.get(&uuid).cloned() else {
continue;
};
let partition_ref = partition.partition_ref().r#ref.clone();
// Only process UpstreamBuilding partitions
if let Partition::UpstreamBuilding(upstream_building) = partition {
// Collect which upstream refs failed
let failed_upstream_refs: Vec<PartitionRef> = failed_partition_refs
.iter()
.filter(|f| {
upstream_building
.state
.missing_deps
.iter()
.any(|d| d.r#ref == f.0.r#ref)
})
.map(|f| f.0.clone())
.collect();
if !failed_upstream_refs.is_empty() {
tracing::info!(
partition = %partition_ref,
uuid = %uuid,
failed_upstreams = ?failed_upstream_refs.iter().map(|p| &p.r#ref).collect::<Vec<_>>(),
"Partition: UpstreamBuilding → UpstreamFailed (upstream failed)"
);
// Remove from downstream_waiting index for all deps
for dep in &upstream_building.state.missing_deps {
if let Some(waiting) = self.downstream_waiting.get_mut(&dep.r#ref) {
waiting.retain(|u| *u != uuid);
}
}
// Transition to UpstreamFailed
let transitioned = Partition::UpstreamFailed(
upstream_building
.upstream_failed(failed_upstream_refs, current_timestamp()),
);
self.update_partition(transitioned);
}
}
}
}
}